Stuck places "temple" + "slums" and light with no port

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Stuck places "temple" + "slums" and light with no port

Postby cleaningwoman » 26 Aug 2015, 08:10

"temple" same happend to me => End of game - carrier stuck down under light port

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"Slums" stucked inbetween buildings - happend several times
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...same place
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light beam - not connected to a port = free run "slums"
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stucked near to a port "temple"
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cleaningwoman
 
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Joined: 26 Aug 2015, 07:43

Re: Stuck places "temple" + "slums" and light with no port

Postby Jabokoe » 26 Aug 2015, 17:53

I have one for cave to add to this. I get stuck behind two of these three 'branches'.
the flock - cave stuck three branches.jpg
The branches in clear view and the cliff I sometimes jump over causing me to end up in between them.
the flock - cave stuck three branches.jpg (31.59 KiB) Viewed 3301 times

the flock - cave stuck three branches 2.jpg
What it looks like when I am stuck. I cant even nudge enough to regain freedom of vision.
the flock - cave stuck three branches 2.jpg (24.6 KiB) Viewed 3301 times

(Terrible terrible photo quality because of forum restrictions on attachment size.)
Jabokoe
 
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Joined: 26 Aug 2015, 17:27

Re: Stuck places "temple" + "slums" and light with no port

Postby Nyotis » 27 Aug 2015, 05:05

I have encountered these issues as well, especially the temple map. It ruins the game from the temple, it is so easy to kill the carrier that everyone can't hold it long enough to win the game, it goes on for too long. I like the fact that when you fall off the cliff on "the cave" map, the artifact re-spawns. I think this same principle would work for the stuck area's, just re-spawn the artifact so the carrier can get out and try to get it back. so far, I love this game and I know you are working hard to make it better, please do :!:
Nyotis
 
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Joined: 22 Aug 2015, 19:04

Re: Stuck places "temple" + "slums" and light with no port

Postby Damir Popovic » 27 Aug 2015, 07:35

Thanks for the report guys. This helps a lot, we'll make sure to get these things fixed.
Damir Popovic
Dev Team
 
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Joined: 30 Oct 2014, 08:22


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