Increase Flocking Experiment Speed

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Increase Flocking Experiment Speed

Postby LarryBoyd » 06 Aug 2018, 06:33


I am using the code from the flocking example as part of an experiment. In the experiment I have a large arena and I need the swarm to flock to goals generated at random locations throughout that arena. The problem is that the swarm moves very slowly; it takes 2000+ simulation steps to travel approximately 5 squares. Ideally, the swarm should be able to travel to several goals (one after the other) so I can get a good amount of data, and it should do so in a short amount of time so I can run the experiment multiple times. Simply increasing the max wheel speed in the .argos file causes the swarm to fragment. So my question is:
Is it possible to adjust the experiment configuration so the swarm moves faster while maintaining flocking behavior? Alternatively, is it possible to make the experiment itself run faster?

Any help will be apprecited.

I didn't find the right solution from the Internet.

Animation Graphics

Thank you.
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